Martin Deschambault is Senior Concept Artist Ubisoft who currently lives and works in Montreal, Quebec. This is a series of concept art pieces he developed for Assassin’s Creed Origins.
Martin Deschambault’s design process
“My design process starts with pencil and paper thumbnails just to freeze my composition idea, or start with some hard black and white sketches in Photoshop to find nice silhouettes.”
“Sometimes I do a quick 3D model in Google SketchUp because I want to structure my idea a little bit more. Other times I just start with the mood. I will use photo textures for the scale and contrast, but I prefer to paint over them. This way I can stylize and blend the textures with my brush work.”
“I have some basic composition guides I use, but after time you want to find a way to present your concepts differently. For that, you try different techniques and after time and practice, you get interesting results.”
For more, visit his website